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	<title>Comments on: What&#8217;s happening with Frets On Fire?</title>
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	<link>http://unrealvoodoo.org/hiteck/blog/2007/10/whats-happening-with-frets-on-fire/</link>
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		<title>By: gimble</title>
		<link>http://unrealvoodoo.org/hiteck/blog/2007/10/whats-happening-with-frets-on-fire/comment-page-1/#comment-109</link>
		<dc:creator>gimble</dc:creator>
		<pubDate>Mon, 04 Aug 2008 20:30:54 +0000</pubDate>
		<guid isPermaLink="false">http://unrealvoodoo.org/hiteck/blog/frets-on-fire/whats-happening-with-frets-on-fire/#comment-109</guid>
		<description>First off: Fantastic game :) It&#039;s really nice and slick looking and great fun to play (even if you do look a bit of a twonk brandishing a keyboard ;)

I&#039;m fairly new to Ubuntu,but I&#039;ve been using Linux on and off for years - but I&#039;ve had great trouble getting amanith and pyAmanith working so that FoF works to its full potential. I&#039;ve been unable to find a fix, so some kind of FAQ from someone (dev or otherwise) would be of fantastic help. Keep up the good work!</description>
		<content:encoded><![CDATA[<p>First off: Fantastic game <img src='http://unrealvoodoo.org/hiteck/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  It&#8217;s really nice and slick looking and great fun to play (even if you do look a bit of a twonk brandishing a keyboard <img src='http://unrealvoodoo.org/hiteck/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>I&#8217;m fairly new to Ubuntu,but I&#8217;ve been using Linux on and off for years &#8211; but I&#8217;ve had great trouble getting amanith and pyAmanith working so that FoF works to its full potential. I&#8217;ve been unable to find a fix, so some kind of FAQ from someone (dev or otherwise) would be of fantastic help. Keep up the good work!</p>
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		<title>By: skyostil</title>
		<link>http://unrealvoodoo.org/hiteck/blog/2007/10/whats-happening-with-frets-on-fire/comment-page-1/#comment-107</link>
		<dc:creator>skyostil</dc:creator>
		<pubDate>Sun, 16 Dec 2007 12:20:21 +0000</pubDate>
		<guid isPermaLink="false">http://unrealvoodoo.org/hiteck/blog/frets-on-fire/whats-happening-with-frets-on-fire/#comment-107</guid>
		<description>Piccia,

Yes, the Charts have now been transfered to Alex&#039;s dedicated server, so the previous performance problems and score expiration issues should be gone. Alex has generously also agreed to help us in other ways too, which we&#039;ll probably detail in a separate announcement.</description>
		<content:encoded><![CDATA[<p>Piccia,</p>
<p>Yes, the Charts have now been transfered to Alex&#8217;s dedicated server, so the previous performance problems and score expiration issues should be gone. Alex has generously also agreed to help us in other ways too, which we&#8217;ll probably detail in a separate announcement.</p>
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		<title>By: Piccia</title>
		<link>http://unrealvoodoo.org/hiteck/blog/2007/10/whats-happening-with-frets-on-fire/comment-page-1/#comment-108</link>
		<dc:creator>Piccia</dc:creator>
		<pubDate>Sat, 15 Dec 2007 00:19:47 +0000</pubDate>
		<guid isPermaLink="false">http://unrealvoodoo.org/hiteck/blog/frets-on-fire/whats-happening-with-frets-on-fire/#comment-108</guid>
		<description>So... is Alex the new world chart admin? I can see a server change (www.prison.net), and it seems we&#039;re back to the previous version of the chart (that&#039;s good, I like those position numbers beside my scores :))</description>
		<content:encoded><![CDATA[<p>So&#8230; is Alex the new world chart admin? I can see a server change (www.prison.net), and it seems we&#8217;re back to the previous version of the chart (that&#8217;s good, I like those position numbers beside my scores <img src='http://unrealvoodoo.org/hiteck/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> )</p>
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		<title>By: crazy.neo</title>
		<link>http://unrealvoodoo.org/hiteck/blog/2007/10/whats-happening-with-frets-on-fire/comment-page-1/#comment-99</link>
		<dc:creator>crazy.neo</dc:creator>
		<pubDate>Wed, 28 Nov 2007 20:12:43 +0000</pubDate>
		<guid isPermaLink="false">http://unrealvoodoo.org/hiteck/blog/frets-on-fire/whats-happening-with-frets-on-fire/#comment-99</guid>
		<description>Hope that&#039;s a affirmative one. It is now well proved that Rogue-F is more than capable of handling the project, and of implementing new features, and it&#039;s also proven that he means no harm whatsoever. He has been with us from the begging. Since you guys won&#039;t (might?) not be able to handle it, give it to the next best bet. And Rogue-F is that bet.</description>
		<content:encoded><![CDATA[<p>Hope that&#8217;s a affirmative one. It is now well proved that Rogue-F is more than capable of handling the project, and of implementing new features, and it&#8217;s also proven that he means no harm whatsoever. He has been with us from the begging. Since you guys won&#8217;t (might?) not be able to handle it, give it to the next best bet. And Rogue-F is that bet.</p>
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		<title>By: skyostil</title>
		<link>http://unrealvoodoo.org/hiteck/blog/2007/10/whats-happening-with-frets-on-fire/comment-page-1/#comment-97</link>
		<dc:creator>skyostil</dc:creator>
		<pubDate>Wed, 28 Nov 2007 19:46:48 +0000</pubDate>
		<guid isPermaLink="false">http://unrealvoodoo.org/hiteck/blog/frets-on-fire/whats-happening-with-frets-on-fire/#comment-97</guid>
		<description>Thanks for the reminder Alex. I&#039;ve now sent you a reply.</description>
		<content:encoded><![CDATA[<p>Thanks for the reminder Alex. I&#8217;ve now sent you a reply.</p>
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		<title>By: Rogue_F</title>
		<link>http://unrealvoodoo.org/hiteck/blog/2007/10/whats-happening-with-frets-on-fire/comment-page-1/#comment-98</link>
		<dc:creator>Rogue_F</dc:creator>
		<pubDate>Wed, 28 Nov 2007 00:14:47 +0000</pubDate>
		<guid isPermaLink="false">http://unrealvoodoo.org/hiteck/blog/frets-on-fire/whats-happening-with-frets-on-fire/#comment-98</guid>
		<description>I have sent an email to Sami expressing my interest to take over active development of the FoF codebase, but not heard any response.

I&#039;ve also offered to take over handling the world charts as well (I&#039;ve got plenty of BW and servers in my cabinet).

I figure I&#039;d also say so here in case that email is never looked at.

-Alex</description>
		<content:encoded><![CDATA[<p>I have sent an email to Sami expressing my interest to take over active development of the FoF codebase, but not heard any response.</p>
<p>I&#8217;ve also offered to take over handling the world charts as well (I&#8217;ve got plenty of BW and servers in my cabinet).</p>
<p>I figure I&#8217;d also say so here in case that email is never looked at.</p>
<p>-Alex</p>
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		<title>By: skyostil</title>
		<link>http://unrealvoodoo.org/hiteck/blog/2007/10/whats-happening-with-frets-on-fire/comment-page-1/#comment-106</link>
		<dc:creator>skyostil</dc:creator>
		<pubDate>Mon, 22 Oct 2007 10:15:52 +0000</pubDate>
		<guid isPermaLink="false">http://unrealvoodoo.org/hiteck/blog/frets-on-fire/whats-happening-with-frets-on-fire/#comment-106</guid>
		<description>Raph,

You raise a good point about the mods and their effect on the World Charts. The right way to do it would be to have a separate charts site for each mod, and the mods should be written with this in mind (i.e. change the default upload URL or report the active mods to the server somehow).

We have no objection to handing over the charts administration to a member of one of the forums; they have a much better understanding of what&#039;s going on in the modding community than us anyway. If someone interested in this is reading this, please get in touch.</description>
		<content:encoded><![CDATA[<p>Raph,</p>
<p>You raise a good point about the mods and their effect on the World Charts. The right way to do it would be to have a separate charts site for each mod, and the mods should be written with this in mind (i.e. change the default upload URL or report the active mods to the server somehow).</p>
<p>We have no objection to handing over the charts administration to a member of one of the forums; they have a much better understanding of what&#8217;s going on in the modding community than us anyway. If someone interested in this is reading this, please get in touch.</p>
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		<title>By: crazy.neo</title>
		<link>http://unrealvoodoo.org/hiteck/blog/2007/10/whats-happening-with-frets-on-fire/comment-page-1/#comment-105</link>
		<dc:creator>crazy.neo</dc:creator>
		<pubDate>Sat, 20 Oct 2007 09:38:43 +0000</pubDate>
		<guid isPermaLink="false">http://unrealvoodoo.org/hiteck/blog/frets-on-fire/whats-happening-with-frets-on-fire/#comment-105</guid>
		<description>Like there is no time to wotk on new FOF features, you should just woirk together with Rogue-F and Hering... They have sucedded ion implementing long awaited stuff, without any support from the official devs... If you joined with them, even for a final debut, it would be awesome!!!</description>
		<content:encoded><![CDATA[<p>Like there is no time to wotk on new FOF features, you should just woirk together with Rogue-F and Hering&#8230; They have sucedded ion implementing long awaited stuff, without any support from the official devs&#8230; If you joined with them, even for a final debut, it would be awesome!!!</p>
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		<title>By: Xtian</title>
		<link>http://unrealvoodoo.org/hiteck/blog/2007/10/whats-happening-with-frets-on-fire/comment-page-1/#comment-104</link>
		<dc:creator>Xtian</dc:creator>
		<pubDate>Sat, 20 Oct 2007 01:16:48 +0000</pubDate>
		<guid isPermaLink="false">http://unrealvoodoo.org/hiteck/blog/frets-on-fire/whats-happening-with-frets-on-fire/#comment-104</guid>
		<description>I want that FOF became a great game for pc. I want a version that uses direct X (yeah, but only for windows) using some effects, configuration to powerfull machines users, a option that i can use a style of guitar in-game (using a png image file), support HT Tecnology, because in my computer in some parts run slowly (no exagero)(Extreme edition 3.40 Intel). Xtian christiansaona@msn.com</description>
		<content:encoded><![CDATA[<p>I want that FOF became a great game for pc. I want a version that uses direct X (yeah, but only for windows) using some effects, configuration to powerfull machines users, a option that i can use a style of guitar in-game (using a png image file), support HT Tecnology, because in my computer in some parts run slowly (no exagero)(Extreme edition 3.40 Intel). Xtian <a href="mailto:christiansaona@msn.com">christiansaona@msn.com</a></p>
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		<title>By: raph</title>
		<link>http://unrealvoodoo.org/hiteck/blog/2007/10/whats-happening-with-frets-on-fire/comment-page-1/#comment-103</link>
		<dc:creator>raph</dc:creator>
		<pubDate>Fri, 19 Oct 2007 17:14:41 +0000</pubDate>
		<guid isPermaLink="false">http://unrealvoodoo.org/hiteck/blog/frets-on-fire/whats-happening-with-frets-on-fire/#comment-103</guid>
		<description>It&#039;s totally understandable that the UV team wants to work on other projects. Even if FoF could be better, the concept is pretty straightforward so every features someone could add to it is,even if it&#039;s a &#039;cool&#039; feature&#039; pretty unnecessary for regular players.
So the only question I have is: what to do with modifications that imply modifications of the scoring system? I believe no modder would want to be the one who destroyed the world charts by allowing a higher multiplier or such. If you ever consider to put the frest on fire project &#039;on the ice&#039;, maybe you could consider letting the administration of the world charts to some forum (coughcoughfretsonfire.netcoughcough) so it would make it easier for new players uploading scores with the default url to get those scores modifying mods. I know we can already have our own charts website (I have mine) but the problem is in the default values and the accessibility of the mods

But all this said, long life to UV, you succeeded in making me waste a year of my life, rocking my keyboard</description>
		<content:encoded><![CDATA[<p>It&#8217;s totally understandable that the UV team wants to work on other projects. Even if FoF could be better, the concept is pretty straightforward so every features someone could add to it is,even if it&#8217;s a &#8216;cool&#8217; feature&#8217; pretty unnecessary for regular players.<br />
So the only question I have is: what to do with modifications that imply modifications of the scoring system? I believe no modder would want to be the one who destroyed the world charts by allowing a higher multiplier or such. If you ever consider to put the frest on fire project &#8216;on the ice&#8217;, maybe you could consider letting the administration of the world charts to some forum (coughcoughfretsonfire.netcoughcough) so it would make it easier for new players uploading scores with the default url to get those scores modifying mods. I know we can already have our own charts website (I have mine) but the problem is in the default values and the accessibility of the mods</p>
<p>But all this said, long life to UV, you succeeded in making me waste a year of my life, rocking my keyboard</p>
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