Archive for November, 2008

Pelikoodausta Pythonilla

November 11th, 2008 | Category: Python, Releases

Kävin tänään kertomassa peliohjelminnista Python-kielellä Oulun yliopiston ohjelmoinnin perusteet -kurssilaisille. Session tuloksena syntyi matopeli, jonka voi ladata alta:

Kuvakaappaus matopelistä

Pelataksesi peliä tarvit Pythonin sekä pyglet-lisäkirjaston. Peli toimii Linuxilla, Windowsilla sekä Mac OS X:llä. Kiitokset Tommille musiikista ja ääniefekteistä.

English translation

Today I gave a presentation on game programming using Python to the students attending Programming 101 at the University of Oulu. The result of the session was a classic snake game, which you can download above.

In order to play the game you’ll need Python and the pyglet-module. The game works on Linux, Windows and Mac OS X. Thanks to Tommi for the music and sound effects.

4 comments

Frets on Fire 1.3.110 released

November 05th, 2008 | Category: Frets On Fire, Releases

A new version of Frets on Fire is now out. This time around it is only a minor bugfix release with some assorted performance improvements, mainly intended to verify that the reworked build system does its thing properly. Perhaps the most notable feature in this release is the fact that the Mac build is now on par with other other platforms.

  • Wrote concise instructions for building and installing the game.
  • Removed runtime SVG support. All images must be pre-rasterized as PNG graphics now. This also removes the dependency on Amanith, making the game simpler to build and package.
  • Reworked the build system. Now an installation package can be created with a single command for Windows and Mac OS X.
  • Added textured fretboard strings and bars.
  • Updated the translations.
3 comments