20 12 2008
Matopeli on Android
I had a chance to try out the Android-based T-Mobile G1, and the natural thing to do was to break out the SDK and take it for a spin. I ported over my earlier Python based snake game (”Matopeli”). You can download the sources and the installation package if you’re so inclined.
On first blush the Android APIs appear to be a welcome improvement over the somewhat aged MIDP specification. The implementation on the G1 seems to perform quite nicely, especially on the 2D graphics front. Of course, I would appreciate support for other, more wrist friendly languages, but for simple applications such as this one, Java is entirely bearable.
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